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sbt-vuefy

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sbt-vuefy integrates Vue's single components into Playframework. It hot-reloads the changes of Vue components while running Playframework with sbt run. It also works with sbt stage, which triggers the production build.

Both Typescript and Javascript components are supported and can be mixed. Please see the example project in the folder test-play-project.

This plugin is currently used at GIVE.asia, which has more than 200 Vue components in both Javascript and Typescript.

Requirements

How to use

1. Install the plugin

Add the below line to project/plugins.sbt:

For Playframework 2.8.x and Vue 3:

addSbtPlugin("io.github.givesocialmovement" % "sbt-vuefy" % "6.0.0")

The artifacts are published to Maven Central here: https://search.maven.org/artifact/io.github.givesocialmovement/sbt-vuefy/6.0.0/jar

2. Configure Webpack config file.

Create webpack.config.js with vue-loader. Below is a working minimal example:

"use strict";

const {VueLoaderPlugin} = require('vue-loader');

module.exports = {
  plugins: [new VueLoaderPlugin()],
  stats: 'minimal',
  module: {
    rules: [
      {
        test: /\.vue$/,
        loader: 'vue-loader',
      },
      {
        test: /\.scss$/,
        exclude: /node_modules/,
        use: [
          'style-loader',
          'css-loader',
          'sass-loader'
        ],
      },
      {
        test: /\.ts$/,
        loader: 'ts-loader',
        options: {
          appendTsSuffixTo: [/\.vue$/],
        }
      }
    ]
  },
  resolve: {
    extensions: ['.ts', '.js', '.vue']
  }
};

You should NOT specify module.exports.output because sbt-vuefy will automatically set the field.

Your config file will be copied and added with some required additional code. Then, it will used by sbt-vuefy when compiling Vue components.

When running sbt-vuefy, we print the webpack command with the modified webpack.config.js, so you can inspect the config that we use.

To make it work with Typescript, tsconfig.json is also needed to be setup. Please see test-play-project for a working example.

3. Configure build.sbt

Specifying necessary configurations:

lazy val root = (project in file(".")).enablePlugins(PlayScala, SbtWeb, SbtVuefy) // Enable the plugin

// The commands that triggers production build when running Webpack, as in `webpack --mode production`.
Assets / VueKeys.vuefy / VueKeys.prodCommands := Set("stage")

// The location of the webpack binary. For windows, it might be `webpack.cmd`.
Assets / VueKeys.vuefy / VueKeys.webpackBinary := "./node_modules/.bin/webpack"

// The location of the webpack configuration.
Assets / VueKeys.vuefy / VueKeys.webpackConfig := "./webpack.config.js"

4. Find out where the output JS file is and how to use it

The plugin compiles *.vue within app/assets.

For the path app/assets/vue/components/some-component.vue, the output JS should be at http://.../assets/vue/components/some-component.js. It should also work with @routes.Assets.versioned("vue/components/some-component.js").

The exported module name is the camel case of the file name. In the above example, the module name is SomeComponent.

Therefore, we can use the component as shown below:

<script src="https://unpkg.com/vue@@3.0.4/dist/vue.runtime.global.js"></script>
<script src='@routes.Assets.versioned("vue/components/some-component.js")'></script>

<div id="app"></div>
<script>
  Vue
      .createApp({
        render: function() {
          return Vue.h(SomeComponent.default, {
            someProp: "SomePropValue"
          });
        }
      })
      .mount('#app');
</script>

Please see the folder test-play-project for a complete example.

Interested in using the plugin?

Please feel free to open an issue to ask questions. Let us know how you want to use the plugin. We want to help you use the plugin successfully.

Contributing

The project welcomes any contribution. Here are the steps for testing when developing locally:

  1. Run yarn install in order to install packages needed for the integration tests.
  2. Run sbt test to run all tests.
  3. To test the plugin on an actual Playframework project, go to test-play-project, run yarn install, and run sbt run.

Publish

  1. Get the latest master by running git fetch.
  2. Run sbt clean publish to publish.
  3. Tag the current commit with the current version: git tag -a v[VERSION] -m "Version v[VERSION]" and git push origin --tags.

Future improvement