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RageSpline

Scalable Vector Graphics creation and drawing component for Unity

## Current Version: 1.7 - Now Open Source! (LGPLv3 license)
	License: https://www.gnu.org/licenses/lgpl-3.0.txt
	Feel free to submit Pull Requests to our GitHub: https://github.com/Freakow/RageSpline.git
⋅⋅⋅ Unity 2017 compatible
⋅⋅⋅ PhysicsGameTemplate demo scene updated to use Unity2D Physics (RageSpline Polygon Physics mode)

## Quickstart:
	* Best way to start with RageSpline, is to check out the bundled templates:
		/RageSpline/Demo/Template - Physics Game
		/RageSpline/Demo/Template - Top-down Game
	* To start creating your own RageSpline shapes, drag one of the 
	bundled prefabs (RageSpline\Prefabs) to your scene and use it as a starting point.

## Docs:
http://www.freakow.com/ragetools/ragespline_docs_raw_html.zip

## Important commands:

*Double-click = Add new control point to closest segment of selected RageSpline
*Del or backspace = Delete selected control point (tries to preserve curvature)
*N = Switch selected control point between natural(smooth) and sharp
*H = Hide/Show Point Handle Gizmos (makes moving points easier) 
*I = Invert Fill and Stroke colors
*K = Shrink outline width at selected point
*L = Grow outline width at selected point
*SHIFT = Control point multiselect. Keep holding it down and drag with mouse to move

## Precision Movement and Alignment: 
1. Enable Snapping (Local or World)
2. Select Multiple Points
3. Copy desired coordinate to all X or Y point values

## "Uphill Rage" is a full RageSpline game with procedural terrain generation, you can download it here:
http://www.freakow.com/downloads/UphillRage.unitypackage

## Homepage:
www.ragespline.com
Company Homepage: www.freakow.com
Also check our the RageTools extension for RageSpline, and our complete package - RageSuite

## Contact:
Unity forums: nickname "MaDDoX"
Email: contact@freakow.com

## Forum: 
	1.5 version Discussion: http://forum.unity3d.com/threads/157108-RageSpline-2D-Vector-Graphics-for-Unity-v1.5-Released/

Feedback always welcome!