Awesome
stage0
Collection of low-level DOM tools for building high performance web interfaces using plain old Vanilla JS.
Eh?
Given a function h
for building and working with the DOM nodes, organize your work however you like and use the full power of the native DOM API.
Benefits
- Zero dependencies, tiny size (570B index.js + 1.04Kb reconcile.js).
- No building required.
- No abstractions. Complete freedom over rendering and updating pipelines. The code will do only what you want it to do.
- Template strings. Produce real DOM node ready for cloning or using directly.
- Performance. This library has all of the good ideas of the domc library, which is already doing pretty well.
- Browsers support: any browser with support of template literals. For IE11 polyfill required.
Check out the examples
How can I use it?
Let's build a simple counter as an example:
import h from 'stage0'
// Create view template.
// Mark dynamic references with a #-syntax where needed.
const view = h`
<div>
<h1>#count</h1>
<button #down>-</button>
<button #up>+</button>
</div>
`
function Main() {
const root = view
// Collect references to dynamic parts
const {count, down, up} = view.collect(root)
const state = {
count: 0
}
down.onclick = () => {
state.count--
update()
}
up.onclick = () => {
state.count++
update()
}
const update = () => count.nodeValue = state.count
update()
return root
}
document.body.appendChild(Main())
A more complex example:
import h from 'stage0'
const itemView = h`
<tr>
<td class="col-md-1">#id</td>
<td class="col-md-4">
<a #select>#label</a>
</td>
<td class="col-md-1"><a #del><span class="glyphicon glyphicon-remove" aria-hidden="true"></span></a></td>
<td class="col-md-6"></td>
</tr>
`
function Item(item, scope) {
const root = itemView
const {id, label, select, del} = itemView.collect(root)
// One time data binding
id.nodeValue = item.id
label.nodeValue = item.label
select.onclick = () => scope.select(item)
del.onclick = () => scope.del(item)
// Handcrafted update function, we know exactly what parts of component will change after creation
// and what parameters we need to update the view
let a = '', a2,
b = item.label, b2
root.update = function(selected) {
a2 = item.id === selected ? 'danger' : ''
b2 = item.label
if (a2 !== a) a = root.className = a2
if (b2 !== b) b = label.nodeValue = b2
}
return root
}
// Create component
const node = Item({id: 1, label: 'Wow'}, {
select: item => console.debug({item}),
del: item => console.debug({item})
})
document.body.appendChild(node)
// And update the node
const selected = 1
node.update(selected)
h
import h from 'stage0'
const node = h`
<div #root>
<span>#header</span>
<div #content></div>
</div>
`
// will give you a ready to use DOM node, which you can clone or append directly wherever you need
// h augments the dom node with a function `collect` which collects and memoizes references to DOM nodes
const refs = node.collect(node)
// refs === {root: Node, header: Node, content: Node}
setupSyntheticEvent
import {setupSyntheticEvent} from 'stage0/syntheticEvents'
setupSyntheticEvent('click')
// will setup a global event handler that will run the handler from nearest predecessor in the DOM tree,
// greatly reducing the number of listeners on the page
// To attach an event handler to a dom node, simply do
node.__click = () => console.debug('click')
reconcile
import reconcile from 'stage0/reconcile'
// Reconcile nodes in the given parent, comparing new and previous data arrays.
// Used for displaying node arrays.
// Good for arrays with mutable data, because it compares array items directly.
reconcile(
parent,
renderedValues,
newValues,
// Create callback
item => document.createTextNode(item),
// Optional, update callback
(node, item) => node.nodeValue = item + ' !!!',
// Optional, node that comes before rendered list
beforeNode,
// Optional, node that comes after rendered list
afterNode
)
keyed
import keyed from 'stage0/keyed'
// Reconcile implementation for keyed collections.
// Good for immutable data arrays.
keyed(
'id',
parent,
renderedValues,
newValues,
// Create callback
item => document.createTextNode(item),
// Optional, update callback
(node, item) => node.nodeValue = item + ' !!!',
// Optional, node that comes before rendered list
beforeNode,
// Optional, node that comes after rendered list
afterNode
)
reuseNodes
import reuseNodes from 'stage0/reuseNodes'
// Similar to reconcile, with exception that it will not move any node,
// doing only updates on all nodes and adding/removing nodes if neccessary.
// Used as more performant alternative of reconcile.
// Same as reconcile, it's designed for arrays with mutable items.
reuseNodes(
parent,
renderedValues,
newValues,
// Create callback
item => document.createTextNode(item),
// Optional, update callback
(node, item) => node.nodeValue = item + ' !!!',
// Optional, node that comes before rendered list
beforeNode,
// Optional, node that comes after rendered list
afterNode
)
styles
import styles from 'stage0/styles'
// Small CSS-in-JS utility for generating classNames and corresponding cssRules in document.head
const s = styles({
base: {
display: 'flex',
// pseudo-classes and pseudo-selectors are supported
'::before': {
content: '>'
},
// Nested selectors also supported
' > div': {
color: '#DDDDDD'
}
}
})
// s will have s.base === 'base-a'
// styles will generate uniq alphabet tokens and append it to the end of className
keyframes
import {keyframes} from 'stage0/styles'
// Utility for generating keyframes, similar to `styles`
const s = keyframes({
effect: {
0: {
display: 'flex'
},
100: {
display: 'none'
}
}
})
// s will have s.effect === 'effect-a'