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Feel the:  WWDC22 Student Challenge [Accepted🏅]

“Feel the” is a series of media art featuring three senses that allows peaple to interact with iPhones and iPads.

https://user-images.githubusercontent.com/98628614/172054321-ecf2407e-29b3-4bc0-add3-6e293ce0a53e.mp4

🪐 Feel the Gravity

It is a work that allows you to form gravity around your fingers when the ball is falling. The Sprite kit provided physical gravity to the ball.

<img width="200" alt="IMG_0622" src="https://user-images.githubusercontent.com/98628614/172054369-a251a840-f66a-4ad0-bdf1-8c169613367b.PNG">

👂 Feel the Sound

When you get close to the phone it cries out to get closer, but it whispers quietly to stay away when you go closer to it. It is a work that expresses the sound of distance in a witty way. I used the Proximity Sensor to output the sound according to the Bool value of the Proximity State.

<img width="200" alt="IMG_0616" src="https://user-images.githubusercontent.com/98628614/172053173-54eb583a-c295-44e5-a3c2-4c6a0b428004.PNG">

👀 Feel the Light

A touch becomes a light in a dark space. It gives the feeling of grasping the space with a small light in the blacked out room. The audience can think about the meaning of light through the experience of finding the exit with their fingers. Using ZStack, SpriteNode was placed on a black background, and black letters were placed on it.

<img width="200" alt="IMG_0618" src="https://user-images.githubusercontent.com/98628614/172054364-d27ec648-18b7-443f-a6e0-30ff7c36d8dd.PNG">