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Lunar

A lightweight native DLL mapping library that supports mapping directly from memory

Deprecation Notice

Please checkout https://github.com/jdewera/lunar for a continuation of this project.

As of 10/2023 this repository is deprecated and the project is now being maintained under a new account/repository due to some issues encountered with this account. There are some minor differences between the versions for maintainabiltiy sake (prefer private ntdll functions instead of manual setup) but otherwise they should be compatible.


Notable features


Caveats


Getting started

The example below demonstrates a basic implementation of the library

var process = Process.GetProcessesByName("")[0];
var dllFilePath = "";
var flags = MappingFlags.DiscardHeaders;
var mapper = new LibraryMapper(process, dllFilePath, flags);

mapper.MapLibrary();

LibraryMapper Class

Provides the functionality to map a DLL from disk or memory into a process

public sealed class LibraryMapper

Constructors

Initialises an instance of the LibraryMapper class with the functionality to map a DLL from memory into a process

public LibraryMapper(Process, Memory<byte>, MappingFlags);

Initialises an instance of the LibraryMapper class with the functionality to map a DLL from disk into a process

public LibraryMapper(Process, string, MappingFlags);

Properties

The base address of the DLL in the process

public nint DllBaseAddress { get; }

Methods

Maps the DLL into the process

public void MapLibrary();

Unmaps the DLL from the process

public void UnmapLibrary();

MappingFlags Enum

Defines actions that the mapper should perform during the mapping process

[Flags]
public enum MappingFlags

Fields

Default value

MappingsFlags.None

Specifies that the header region of the DLL should not be mapped

MappingsFlags.DiscardHeaders 

Specifies that the entry point of any TLS callbacks and the DLL should not be called

MappingsFlags.SkipInitRoutines