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GMonitor

This extension fixes the poor framerate that is encountered when running GameMaker <= 2.3.1 games on monitors with refresh rates higher than 60Hz.

Getting Started

Installation via Local Package (.yymps)

GameMaker Studio 2 allows you to import assets, including scripts and shaders, directly into your project via the "Local Package" system. From the Releases tab for this repo, download the .yymps file for the latest version. In the GMS2 IDE, load up your project and click on "Tools" on the main window toolbar. Select "Import Local Package" from the drop-down menu then import all extensions from the GMonitor package.

Usage

Simply import the extension and that's all! All the work will be done for you automatically.

Future Plans

Authors

License

This project is licensed under the MIT License - see the LICENSE file for details