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artemis-odb-contrib

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Drop-in extensions for artemis-odb. Event bus, scheduled operations, deferred systems, profiler, abstract and prefab systems, components and networking. Well, eventually anyway.

When to use this

If you want to quickly prototype a game without getting bogged down by the details of entity component systems, this package will help get you started.

I use this toolkit for jam games. You are welcome to use it for whatever you need!

Alternatively, if you want to properly set up artemis-odb + libgdx or playn with all fancy features, check out these instead:

Library Versions

Artemis-odb 2.2.0, (Optional) LibGDX 1.9.9.

License

The primary license for this code is MIT. Some stubs from LibGDX are licensed under Apache 2.0.

Download

Maven

<dependency>
  <groupId>net.mostlyoriginal.artemis-odb</groupId>
  <artifactId>contrib-core</artifactId>
  <version>2.4.0</version>
</dependency>

<dependency>
  <groupId>net.mostlyoriginal.artemis-odb</groupId>
  <artifactId>contrib-eventbus</artifactId>
  <version>2.4.0</version>
</dependency>

Gradle

dependencies { 
    compile "net.mostlyoriginal.artemis-odb:contrib-core:2.4.0"
    compile "net.mostlyoriginal.artemis-odb:contrib-eventbus:2.4.0"
}