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FilterJS

Made with Riot.js Made with Stylus Made with Pug Made with TypeScript Made with NW.js

FilterJS is a node-based procedural texture generator. It is easily extensible, and was made to add a free and open-source alternative to similar projects.

You can create textures for any kind of project, e.g. for private or commercial use.

Screenshot

Disclaimer: Though there is much room for optimization, FilterJS is a rather slow generator if compared, for example, to Filter Forge or Substance Designer.

Prebuilt binaries

Available on:

How to run FilterJS from the source code

You will need node.js and gulp.js. Run npm install --global gulp-cli to install Gulp.

  1. Clone or download the repo;
  2. Run npm install in its root folder;
  3. Run npm install in the ./app folder;
  4. Run gulp in the root of the repo.

The first run will download the needed binaries of nw.js, but then the gulp command will run FilterJS just in seconds.

How to hack on FilterJS

  1. Make a fork;
  2. Do a regular run with gulp;
  3. Edit files in the ./src/ folder;
  4. Changes will appear automagically after saving. Avoid losing unsaved filters!

Before you commit

Help wanted!

You can help FilterJS grow by creating new nodes! See the existing ones in the ./src/js/blocks/ folder as an example. There is much to do, including:

Last but not least, you can help FilterJS just by telling about it to your friends, writing blog posts, etc.