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Unity-OneShotCoroutine

OneShotCoroutine.cs

Purpose:

The main purpose of OneShotCoroutine is to present a plug 'n' play solution to run coroutines of inactive gameObjects.

Notes:

Consider to check also this newer parallel version of running coroutines from inactive gameObjects and not only them.

Contents:

This repository comes with the main script OneShotCoroutine.cs and few examples of in-code usage of this class and a scene. Full free and open source.

How To Install:

Links:

Support: