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Voxel Cone Tracing

Project in TSBK03 - Advanced Game Programming, at Linköping University.

The scene is voxelized and stored in a 3D texture. The voxelized scene representation is "cone traced" in the final rendering step to get indirect light in the scene.

Project members

Oscar Westberg
Mikael Zackrisson

Links

Requirements

Tested on Linux and Windows with Nvidia GPUs.

Getting started

Clone the repository using the --recursive flag to get all dependecies.

git clone --recursive https://github.com/Cigg/Voxel-Cone-Tracing.git
cd Voxel-Cone-Tracing

If you already cloned the repo:

git clone https://github.com/Cigg/Voxel-Cone-Tracing.git
cd Voxel-Cone-Tracing
git submodule update --init --recursive

Now generate a project or makefile for your platform

  mkdir bin
  cd bin
  cmake ..

TODO