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FrameCapture

A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics. Best used in the editor.

Tested with Unity 5.6+.

Instructions

Copy the FrameCapture folder into your project and add the component to the camera you wish to capture. The component will start recording as soon as it's enabled and will stop once disabled. Frames will be saved in your project folder (next to Assets and ProjectSettings) and will be numbered properly (a new folder will be created for each capture session).

Settings:

Maximum quality can be achieved by pushing Samples to 16 and enabling Supersample.

License

MIT (see LICENSE.txt)