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URP Iridescence Example

An example of iridescence shader extending the Lit shader in Unity URP.

Single-layered thin-film BRDF by Laurent Belcour and Pascal Barla's paper.

TODO

I'll need to further study the underlying principle of these iridescences and find a way to modeling them that suitable for real-time rendering.

Requirement

Screenshots

Thin-film

Resources

License

Code

CC0-1.0

All HDRIs from HDRIHaven.com

CC0