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bindbc-lua

This project provides both static and dynamic bindings to the C API of Lua programming language. The bindings are @nogc and nothrow compatible and can be compiled for compatibility with BetterC. This package is intended as a replacement of DerelictLua, which is not compatible with @nogc, nothrow, or BetterC.

Usage

By default, bindbc-lua is configured to compile as a dynamic binding that is not BetterC compatible. The dynamic binding has no link-time dependency on the Lua library, so the Lua shared library must be manually loaded at runtime. When configured as a static binding, there is a link-time dependency on the lua library through either the static library or the appropriate file for linking with shared libraries on your platform (see below).

When using DUB to manage your project, the static binding can be enabled via a DUB subConfiguration statement in your project's package file. BetterC compatibility is also enabled via subconfigurations.

To use Lua, add bindbc-lua as a dependency to your project's package config file. For example, the following is configured to use Lua as a dynamic binding that is not BetterC compatible:

dub.json

dependencies {
    "bindbc-lua": "~>0.6.0",
}

dub.sdl

dependency "bindbc-lua" version="~>0.6.0"

The dynamic binding

The dynamic binding requires no special configuration when using DUB to manage your project. There is no link-time dependency. At runtime, the Lua shared library is required to be on the shared library search path of the user's system. On Windows, this is typically handled by distributing the Lua DLL with your program. On other systems, it usually means the user must install the Lua library through a package manager.

To load the shared library, you need to call the loadLua function. This returns a member of the LuaSupport enumeration (See the README for bindbc.loader for the error handling API):

import bindbc.lua;

/*
This version attempts to load the lua shared library using well-known variations
of the library name for the host system.
*/
LuaSupport ret = loadLua();
if(ret != luaSupport) {

    // Handle error. For most use cases, its reasonable to use the the error handling API in
    // bindbc-loader to retrieve error messages for logging and then abort. If necessary, it's
    // possible to determine the root cause via the return value:

    if(ret == luaSupport.noLibrary) {
        // Lua shared library failed to load
    }
    else if(luaSupport.badLibrary) {
        // One or more symbols failed to load. The likely cause is that the
        // shared library is a version different from the one the app was
        // configured to load
    }
}
/*
This version attempts to load the Lua library using a user-supplied file name.
Usually, the name and/or path used will be platform specific, as in this example
which attempts to load `lua51.dll` from the `libs` subdirectory, relative
to the executable, only on Windows.
*/
// version(Windows) loadLua("libs/lua51.dll")

Because of the number of changes to Lua's C API between releases, bindbc-lua does not attempt to load any version by default as there is no version of the API that is shared by all supported versions of Lua. A specific version of Lua must be specified via the -version compiler switch or the versions DUB directive with the desired Lua version number. In this example, the Lua dynamic binding is compiled to support Lua 5.1:

dub.json

"dependencies": {
    "bindbc-lua": "~>0.6.0"
},
"versions": ["LUA_51"]

dub.sdl

dependency "bindbc-lua" version="~>0.6.0"
versions "LUA_51"

With this example configuration, luaSupport == LuaSupport.lua51. If Lua 5.1 is installed on the user's system, loadLua will return LuaSupport.lua51. If no compatible version of Lua is installed, loadLua will return LuaSupport.noLibrary. The bindbc-loader always attempts to load shared libraries with a version number in the name. If the user attempts to load the Lua shared library via an alternative name, it is possible that the binding's configured version and the shared library's actual version do not match, in which case the return value will be luaSupport.badLibrary.

The global property loadedLuaVersion is an alternative means of testing the result of loadLua. With other BindBC bindings, it is possible to load a lower version of a library than the one the binding was configured to load, in which case the global property will indicate the loaded version when the loader returns badLibrary. This is not possible in bindbc-lua. loadedLuaVersion is set to luaSupport.noLibrary before loadLua is called. When the function returns, loadedLuaVersion will be set to the same value as its return value.

The function isLuaLoaded returns true if the configured version of Lua has been loaded and false otherwise.

Following are the supported versions of Lua, the corresponding version IDs to pass to the compiler, and the corresponding LuaSupport members.

Library & VersionVersion IDLuaSupport Member
Lua 5.1LUA_51LuaSupport.lua51
Lua 5.2LUA_52LuaSupport.lua52
Lua 5.3LUA_53LuaSupport.lua53
Lua 5.4LUA_54LuaSupport.lua54

The static binding

The static binding has a link-time dependency on either the shared or the static Lua library. On Windows, you can link with the static library or, to use the shared library with the import library. On other systems, you can link with either the static library or directly with the shared library. This requires the Lua development package be installed on your system at compile time, either by compiling the Lua source yourself, downloading the Lua precompiled binaries for Windows, or installing via a system package manager.

When linking with the static library, there is no runtime dependency on Lua. When linking with the shared library (or the import library on Windows), the runtime dependency is the same as the dynamic binding, the difference being that the shared library is no longer loaded manually---loading is handled automatically by the system when the program is launched.

Enabling the static binding can be done in two ways.

Via the compiler's -version switch or DUB's versions directive

Pass the BindLua_Static version to the compiler and link with the appropriate library. Note that BindLua_Static will also enable the static binding for any satellite libraries used.

When using the compiler command line or a build system that doesn't support DUB, this is the only option. The -version=BindLua_Static option should be passed to the compiler when building your program. All of the required C libraries, as well as the bindbc-lua and bindbc-loader static libraries must also be passed to the compiler on the command line or via your build system's configuration.

When using DUB, its versions directive is an option. For example, when using the static binding and Lua 5.1:

dub.json

"dependencies": {
    "bindbc-lua": "~>0.6.0"
},
"versions": ["BindLua_Static", "LUA_51"],
"libs": ["lua5.1"]

dub.sdl

dependency "bindbc-lua" version="~>0.6.0"
versions "BindLua_Static" "LUA_5.1"
libs "lua5.1"

Via DUB subconfigurations

Instead of using DUB's versions directive, a subConfiguration can be used. Enable the static subconfiguration for the bindbc-lua dependency:

dub.json

"dependencies": {
    "bindbc-lua": "~>0.6.0"
},
"subConfigurations": {
    "bindbc-lua": "static"
},
"versions": ["LUA_51"],
"libs": ["lua5.1"]

dub.sdl

dependency "bindbc-lua" version="~>0.6.0"
subConfiguration "bindbc-lua" "static"
versions "LUA_51"
libs "lua5.1"

This has the benefit that it completely excludes from the build any source modules related to the dynamic binding. (i.e. they will never be passed to the compiler)

betterc support

betterc support is enabled via the dynamicBC and staticBC subconfigurations, for dynamic and static bindings respectively. To enable the static binding with BetterC support:

dub.json

"dependencies": {
    "bindbc-lua": "~>0.6.0"
},
"subConfigurations": {
    "bindbc-lua": "staticBC"
},
"versions": ["LUA_51"],
"libs": ["lua5.1"]

dub.sdl

dependency "bindbc-lua" version="~>0.6.0"
subConfiguration "bindbc-lua" "staticBC"
versions "LUA_51"
libs "lua5.1"

When not using DUB to manage your project, first use DUB to compile the BindBC libraries with the dynamicBC or staticBC configuration, then pass BetterC to the compiler when building your project.