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crt — cathode-ray tube

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About

CRT is a library to provide a simple terminal emulator that can be attached to a tea.Program. It uses ebitengine to render a terminal. It supports TrueColor, Mouse and Keyboard input. It interprets the CSI escape sequences coming from bubbletea and renders them to the terminal.

This started as a simple proof of concept for the game I'm writing with the help of bubbletea, called End Of Eden. I wanted to give people who have no clue about the terminal a simple option to play the game without interacting with the terminal directly. It's also possible to apply shaders to the terminal to give it a more retro look which is a nice side effect.

Usage

go get github.com/BigJk/crt@latest
package main

import (
	"github.com/BigJk/crt"
	bubbleadapter "github.com/BigJk/crt/bubbletea"
	tea "github.com/charmbracelet/bubbletea"
	"github.com/charmbracelet/lipgloss"
	"image/color"
)

// Some tea.Model ...

func main() {
	// Load fonts for normal, bold and italic text styles.
	fonts, err := crt.LoadFaces("./fonts/SomeFont-Regular.ttf", "./fonts/SomeFont-Bold.ttf", "./fonts/SomeFont-Italic.ttf", crt.GetFontDPI(), 16.0)
	if err != nil {
		panic(err)
	}

	// Just pass your tea.Model to the bubbleadapter, and it will render it to the terminal.
	win, _, err := bubbleadapter.Window(1000, 600, fonts, someModel{}, color.Black, tea.WithAltScreen())
	if err != nil {
		panic(err)
	}

	// Star the terminal with the given title.
	if err := win.Run("Simple"); err != nil {
		panic(err)
	}
}

See more examples in the /examples folder!

Limitations

Credits