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MoneyWallet - Expense Manager [BETA]

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MoneyWallet is an application designed to help you keep track of your expenses. This repository contains the source code of the latest version, completely rewritten from scratch.

Redistributing this app as your own is NOT permitted.

Table of Contents

  1. History
  2. Donations
  3. Build
  4. FAQ
  5. Credits
  6. License

History

I have been working behind this project for a long time, originally born as a tool to learn Android development, it has evolved over time and has recently been completely revised as a university project for the DIMA course at Politecnico di Milano. As you may have noticed, the previous version on the PlayStore required a small in-app purchase to handle more than just one wallet. The idea was to invest the money earned to pay for my studies, unfortunately among the interest rates of the PlayStore and the local taxes of the individual countries the profit was practically derisory. I did not had the opportunity to continue the development with continuity due to the university and the little free time available. Only recently I had the opportunity to get the project in hand and I decided to make it open source. In this way, anyone who wants can contribute.

Donations

This project is completely free, I decided to completely remove the in-app purchase in favor of a donation policy. It contains no advertising and never will contain it. If you find this application useful you may consider the option of offering me a beer, in real life or through a donation. It would be a very appreciated gesture to support my work.

Build

You can compile the application very simply: just clone this repository locally to your computer and Android Studio will take care of the rest. You have four different options to build it with two choices. The first choice is which version you want to build:

The second choice is which map provider you want to use and you can choose between:

To decide what kind of build to compile, use the appropriate menu of gradle to choose the desired combination of build flavors. If you want to build only open source code (e.g. for the F-Droid market) you should use 'floss' and 'osm'.

The current release in Google Play Store uses 'proprietary' and 'osm' with some changes to integrate also the Crashlytics framework and the In-App billing library.

FAQ

  1. why does the precompiled binary contain a huge icon pack while there are only a few icons in the source code? The icon pack license clearly states that the icons can not be distributed publicly. If you want to have the same package of icons you will have to buy them on their website. The few icons in the repository come from their small free icon pack with a license that allows their free use.
  2. Is this project still in development? Currently I do not have much time to devote to the project, as already explained I am a university student close to graduation and very busy. I can work on it from time to time but I can't promise continued and lasting support.
  3. Can i contribute to this project? Oh yes! You can freely fork this project and open new pull requests. Translations in other languages are also welcome (you will be credited within the application).

Credits

License

Copyright (c) 2018.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.