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rbxmk

rbxmk is a command-line tool for manipulating Roblox files.

rbxmk is useful for development workflows that involve many separate files. If your project is organized into a number of files, such as Lua files for scripting and model files for assets, rbxmk makes it simple to combine these files into a final product, be it a game, plugin, model, and so on.

Installation

This project is unstable! Use at your own risk!

  1. Install Go
  2. Install Git
  3. Using a shell with Git (such as Git Bash), run the following command:
go get -u github.com/anaminus/rbxmk/rbxmk

If you installed Go correctly, this will install rbxmk to $GOPATH/bin, which will allow you run it directly from a shell.

This document uses POSIX-style flags (-f, --flag), although windows-style flags (/f, /flag) are possible when rbxmk is compiled for Windows. If you are compiling for Windows, you may choose to force POSIX-style flags with the forceposix build tag:

go get -u -tags forceposix github.com/anaminus/rbxmk/rbxmk

For more information, see the go-flags package.

Usage

See USAGE.md for an overview on how to use rbxmk. See DOCUMENTATION.md for full details on how rbxmk works.