Awesome
Textures Hunter Unity3D Tool
This tool provides summary of all textures in Unity project.
It makes an analysis of non-atlas textures to give some recommendations upon their compression settings: e.g. detect issues like
- Only POT textures can be compressed to PVRTC format
- Only textures with width/height being multiple of 4 can be compressed to Crunch format
It also helps to analyze all your atlases at once and highlights issues if their textures used in Resources and/or Addressables (which may lead to duplicated textures in build).
All code combined into one script for easier portability. So you can just copy-paste TextureHunter.cs to your project in any Editor folder.
Use "Tools/Texture Hunter" menu to launch it.
Textures View
Atlases View
Installation
- Just copy and paste file TextureHunter.cs inside Editor folder
- [WIP] via Unity's Package Manager
Contributions
Feel free to report bugs, request new features or to contribute to this project!
Other tools
Dependencies Hunter
To find unreferenced assets in Unity project see Dependencies-Hunter.
Missing References Hunter
To find missing or empty references in your assets see Missing-References-Hunter.