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Textures Hunter Unity3D Tool unity

stability-stable License: MIT Maintenance

This tool provides summary of all textures in Unity project.

It makes an analysis of non-atlas textures to give some recommendations upon their compression settings: e.g. detect issues like

It also helps to analyze all your atlases at once and highlights issues if their textures used in Resources and/or Addressables (which may lead to duplicated textures in build).

All code combined into one script for easier portability. So you can just copy-paste TextureHunter.cs to your project in any Editor folder.

Use "Tools/Texture Hunter" menu to launch it.

Textures View

plot

Atlases View

plot

Installation

  1. Just copy and paste file TextureHunter.cs inside Editor folder
  2. [WIP] via Unity's Package Manager

Contributions

Feel free to report bugs, request new features or to contribute to this project!

Other tools

Dependencies Hunter

To find unreferenced assets in Unity project see Dependencies-Hunter.

Missing References Hunter

To find missing or empty references in your assets see Missing-References-Hunter.