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Jeremy the Clam is a game made for the Gopher Game jam, in the last three days of the game jam instead of in the preceding three months. Jeremy is a simple tile-based puzzle game, but I think it uses some nice patterns that made coding it really enjoyable. I recommend playing with the window maximized.

Installing

Run go get -u github.com/200sc/jeremy/...

Then go run core.go in that folder to run the program.

Linux

You'll also need ALSA: sudo apt-get install alsa-base libasound2-dev

Controls

E to pick up sand from geysers or hills, or keys.

Space to drop.

Hold R to reset a level if you're stuck.

Modding?

If you want to try to make your own levels, just look at the csvs in the level folder-- the numbering refers to indices in tileenum.go.

Support

Tested primarily on Windows, a little on Linux, should work on OSX (but no SFX)