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Commands Options Values Arguments

A simple yet robust cross-platform command line argument parsing library for Zig.

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Overview

command --option value

Cova is based on the idea that Arguments will fall into one of three types: Commands, Options, or Values. These Types are assembled into a single Command struct which is then used to parse argument tokens. Whether you're looking for simple argument parsing or want to create something as complex as the ip or git commands, Cova makes it easy.

Get Started Quickly!

Quick Example

Logger Example

logger --log-level info

Set up a Command

// ...
pub const CommandT = cova.Command.Custom(.{...});
pub const setup_cmd = CommandT{
    .name = "logger",
    .description = "A small demo of using the Log Level Enum as an Option.",
    .examples = &.{ "logger --log-level info" },
    .opts = &.{
        .{
            .name = "log_level",
            .description = "An Option using the `log.Level` Enum.",
            .long_name = "log-level",
            .mandatory = true,
            .val = CommandT.ValueT.ofType(log.Level, .{
                .name = "log_level_val",
                .description = " This Value will handle the Enum."
            })
        }
    },
};

Parse the Command

pub fn main() !void {
    // ...
    var main_cmd = try setup_cmd.init(alloc, .{});
    defer main_cmd.deinit();
    var args_iter = try cova.ArgIteratorGeneric.init(alloc);
    defer args_iter.deinit();

    cova.parseArgs(&args_iter, CommandT, main_cmd, stdout, .{}) catch |err| switch (err) {
        error.UsageHelpCalled => {},
        else => return err,
    };
    // ...

Use the Data

    // ...
    const main_opts = try main_cmd.getOpts(.{});
    const log_lvl_opt = main_opts.get("log_level").?;
    const log_lvl = log_lvl_opt.val.getAs(log.Level) catch {
        log.err("The provided Log Level was invalid.", .{});
        return;
    };
    log.info("Provided Log Level: {s}", .{ @tagName(log_lvl) });
}

Features

Usage

Cova makes it easy to set up your Argument Types at comptime and use the input provided by your end users at runtime!

Comptime Setup

There are two main ways to set up your Argument Types. You can either convert existing Zig Types within your project or create them manually. You can even mix and match these techniques to get the best of both!

<details> <summary>Code Example</summary>
const std = @import("std");
const cova = @import("cova");
pub const CommandT = cova.Command.Base();
pub const OptionT = CommandT.OptionT;
pub const ValueT = CommandT.ValueT;

// The root Command for your program.
pub const setup_cmd: CommandT = .{
    .name = "basic-app",
    .description = "A basic user management application designed to highlight key features of the Cova library.",
    .cmd_groups = &.{ "INTERACT", "VIEW" },
    .sub_cmds = &.{
        // A Sub Command created from converting a Struct named `User`.
        // Usage Ex: `basic-app new -f Bruce -l Wayne -a 40 -p "555 555 5555" -A " 1007 Mountain Drive, Gotham" true`
        CommandT.from(User, .{
            .cmd_name = "new",
            .cmd_description = "Add a new user.",
            .cmd_group = "INTERACT",
            .sub_descriptions = &.{
                .{ "is_admin", "Add this user as an admin?" },
                .{ "first_name", "User's First Name." }, 
                .{ "last_name", "User's Last Name." },
                .{ "age", "User's Age." },
                .{ "phone", "User's Phone #." },
                .{ "address", "User's Address." },
            },
        }),
        // A Sub Command created from a Function named `open`.
        // Usage Ex: `basic-app open users.csv`
        CommandT.from(@TypeOf(open), .{
            .cmd_name = "open",
            .cmd_description = "Open or create a users file.",
            .cmd_group = "INTERACT",
        }),
        // A manually created Sub Command, same as the root `setup_cmd`.
        // Usage Ex: `basic-app clean` or `basic-app delete --file users.csv`
        CommandT{
            .name = "clean",
            .description = "Clean (delete) the default users file (users.csv) and persistent variable file (.ba_persist).",
            .alias_names = &.{ "delete", "wipe" },
            .cmd_group = "INTERACT",
            .opts = &.{
                OptionT{
                    .name = "clean_file",
                    .description = "Specify a single file to be cleaned (deleted) instead of the defaults.",
                    .alias_long_names = &.{ "delete_file" },
                    .short_name = 'f',
                    .long_name = "file",
                    .val = ValueT.ofType([]const u8, .{
                        .name = "clean_file",
                        .description = "The file to be cleaned.",
                        .alias_child_type = "filepath",
                        .valid_fn = cova.Value.ValidationFns.validFilepath,
                    }),
                },
            },
        },
    }
};
// Continue to Runtime Use...
</details>

Runtime Use

Once Cova has parsed input from your end users, it puts that data into the Command you set up. You can call various methods on the Command to use that data however you need.

<details> <summary>Code Example</summary>
// ...continued from the Comptime Setup.
pub fn main() !void {
    var gpa = std.heap.GeneralPurposeAllocator(.{ .verbose_log = builtin.mode == .Debug }){};
    const alloc = gpa.allocator();

    // Initializing the `setup_cmd` with an allocator will make it available for Runtime use.
    const main_cmd = try setup_cmd.init(alloc, .{}); 
    defer main_cmd.deinit();

    // Parsing
    var args_iter = try cova.ArgIteratorGeneric.init(alloc);
    defer args_iter.deinit();
    const stdout = std.io.getStdOut().writer();

    cova.parseArgs(&args_iter, CommandT, &main_cmd, stdout, .{}) catch |err| switch (err) {
        error.UsageHelpCalled,
        error.TooManyValues,
        error.UnrecognizedArgument,
        error.UnexpectedArgument,
        error.CouldNotParseOption => {},
        else => return err,
    };

    // Analysis (Using the data.)
    if (builtin.mode == .Debug) try cova.utils.displayCmdInfo(CommandT, &main_cmd, alloc, &stdout);
    
    // Glossing over some project variables here.

    // Convert a Command back into a Struct.
    if (main_cmd.matchSubCmd("new")) |new_cmd| {
        var new_user = try new_cmd.to(User, .{});
        new_user._id = getNextID();
        try users.append(new_user);
        try stdout.print("Added:\n{s}\n", .{ new_user });
    }
    // Convert a Command back into a Function and call it.
    if (main_cmd.matchSubCmd("open")) |open_cmd| {
        user_file = try open_cmd.callAs(open, null, std.fs.File);
    }
    // Get the provided sub Command and check an Option from that sub Command.
    if (main_cmd.matchSubCmd("clean")) |clean_cmd| cleanCmd: {
        if ((try clean_cmd.getOpts(.{})).get("clean_file")) |clean_opt| {
            if (clean_opt.val.isSet()) {
                const filename = try clean_opt.val.getAs([]const u8);
                try delete(filename);
                break :cleanCmd;
            }
        }
        try delete("users.csv");
        try delete(".ba_persist");
    }
}
</details>

More Examples

Build-time Bonuses

Cova's simple Meta Doc Generator build step lets you quickly and easily generate documents in the following formats based on the Commands you set up at comptime:

<details> <summary>Code Example</summary>
// Within 'build.zig'
pub fn build(b: *std.Build) void {
    // Set up your build variables as normal.

    const cova_dep = b.dependency("cova", .{ .target = target, .optimize = optimize });
    const cova_mod = cova_dep.module("cova");

    // Set up your exe step as you normally would.

    const cova_gen = @import("cova").addCovaDocGenStep(b, cova_dep, exe, .{
        .kinds = &.{ .all },
        .version = "0.10.1",
        .ver_date = "12 SEP 2024",
        .author = "00JCIV00",
        .copyright = "MIT License",
    });
    const meta_doc_gen = b.step("gen-meta", "Generate Meta Docs using Cova");
    meta_doc_gen.dependOn(&cova_gen.step);
}
</details>

Demo

cova_demo

Alternatives